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INTRODUCTION TO GAME DEVELOPMENT

Steve Rabin



 

Welcome to Introduction to Game Development, the book that combines the wisdom and expertise of more than twenty game industry professionals to give you a unique introduction to all aspects of game development, from design to programming to business and production.


Organized around the curriculum guidelines of the International Game Developers Association (IGDA), the book is divided into seven independent sections, each featuring articles written by the experts on those topics. Suitable for both an introductory game development course or as a reference for game developers and designers, the book offers coverage of all the key concepts and ideas that encompass game development, while providing real-life examples and practical insight.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

1st Edition

9781584503774

2005

979

English

Hardcover

2nd Editon

9781584506799

2009

1016

Portuguese

Paperback

Volume 1

978852211435

2011

192

Portuguese

Paperback

Volume 2

9788522111442

2012

520

Portuguese

Paperback

Volume 3

9788522111459

2012

190

Portuguese

Paperback

Volume 4

9788522111466

2012

184

OTHER NAMES

  • Introdução ao desenvolvimento de games - Volume 1: Entendendo o universo dos jogos

  • Introdução ao desenvolvimento de games - Volume 2: Programação: técnica, linguagem e arquitetura

  • Introdução ao desenvolvimento de games - Volume 3: Criação e produção audiovisual

  • Introdução ao desenvolvimento de games - Volume 4: A indústria de jogos: produção, marketing, comercialização e direitos autorais

 

TAGS


Publishers: #CharlesRiverMedia

Format: #Paperback

Accessibility: N/A

Genres: #GameDesign


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