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MANIFESTATIONS OF QUEERNESS IN VIDEO GAMES

Gaspard Pelurson



 

Taking the reader on a journey through queer manifestations in games, this book advocates for video games as a rich, political and cultural medium, which provides us with tools to navigate the future of gaming.


Situated at the intersection of New Media, Game, Cultural and Queer Studies, the book navigates diverse interspecies relationships, queer villains from the past, Pokémon memes on border politics, flânerie in post-industrial cities and one-sided erotic fights. It provides new critical engagements with the works of Jose Esteban Muñoz, Bonnie Ruberg, Guy Debord and Jack Halberstam, examining queer representation, gaming subcultures and dissident play practices. Making the bold claim that video games might be the queerest medium today, this book provides organic, self-reflective and, ultimately, thought-provoking thinking in which both games and gamers are queered.


This book will be of interest to scholars researching game studies, sex, gender and sexuality in new media, but also readers interested in literature, digital media, society, participatory culture and queer studies.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover

9780367900649

2022

140

English

eBook

9781003022268

2022

140

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Year: #Year2022


Companies:

N/A


Public Figures:

#GuyDebord (Guy Debord) #JackHalberstam (Jack Halberstam) #JoseEstebanMuñoz (Jose Esteban Muñoz) #BonnieRuberg (Bonnie Ruberg)


Games:

#Pokemon (Pokemon series)


Misc:

N/A

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