top of page
VGL_Banner_wLogo.png

METAGAMES: GAMES ABOUT GAMES

Agata Waszkiewicz



 

Metagames: Games About Games scrutinizes how various meta devices, such as breaking the fourth wall and unreliable narrator, change and adapt when translated into the uniquely interactive medium of digital games.


Through its theoretical analyses and case studies, the book shows how metafictional experimentation can be used to both challenge and push the boundaries of what a game is and what a player’s role is in play, and to raise more profound topics such as those describing experiences of people of oppressed identities. The book is divided into six chapters that deal with the following meta devices: breaking the fourth wall, Hypermediation, unreliable narrator, abusive game design, fragmentation, and parody.


The book will predominantly interest scholars and students of media studies and game studies as it continues discourses held in the discipline regarding the metareferential character of digital games.  

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9781032615561

2024

208

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2024

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#RoutledgeAdvancesInGameStudies (Routledge Advances in Game Studies)

Kommentare


bottom of page