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METAREFERENCE IN VIDEOGAMES

Theresa Krampe



 

Taking an original, in-depth approach, this book investigates the forms and functions of metareference in videogames.


Drawing on a rich body of research in game studies, transmedial narratology, and neighbouring disciplines, the author combines detailed close-reading style analyses of the indie games What Remains of Edith Finch, The Magic Circle and OneShot with a breadth of examples and systematic analyses that span multiple genres as well as several decades of videogaming. In doing so, the book maps different metareferential elements that can be found in videogames and proposes an original model for their analysis, while showcasing the complex interrelations among different metareferential elements in contemporary videogames.


This book will appeal to videogame researchers and transmedial narratologists as well as to those interested in metaization in media and popular culture across disciplines.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9781032978949

2025

288

OTHER NAMES

Metareference in Videogames

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Format: #Hardcover

Accessibility: N/A

Year: #Year2025

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

#WhatRemainsOfEdithFinch (What Remains of Edith Finch)


Misc:

#RoutledgeAdvancesInGameStudies (Routledge Advances in Game Studies)

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