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MUSIC IN VIDEO GAMES: STUDYING PLAY

K.J. Donnely, William Gibbons, Neil Lerner



 

From its earliest days as little more than a series of monophonic outbursts to its current-day scores that can rival major symphonic film scores, video game music has gone through its own particular set of stylistic and functional metamorphoses while both borrowing and recontextualizing the earlier models from which it borrows. With topics ranging from early classics like Donkey Kong and Super Mario Bros. to more recent hits like Plants vs. Zombies, the eleven essays in Music in Video Games draw on the scholarly fields of musicology and music theory, film theory, and game studies, to investigate the history, function, style, and conventions of video game music.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

1st

9780415634441

2014

246

English

Hardcover

1st

9780415634434

​2014

246

English

eBook

1st

9781315882697

​2014

246

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Accessibility: N/A

Year: #Year2014


Companies:

#Nintendo (Nintendo)

#SquareEnix (Squaresoft, Square, Square Enix)

#Sony (Sony)


Public Figures:

N/A


Games:

#Civilization (Civilization IV)

#DonkeyKong (Donkey Kong)

#FinalFantasy (#FinalFantasyIX [Final Fantasy 9, FF9, FFIX, Final Fantasy IX])

#LANoire (L.A. Noire)

#Mario (Super Mario Bros.)

#PlantsVsZombies (Plants vs. Zombies)

#ShadowoftheColossus (Shadow of the Colossus)

#Zelda (The Legend of Zelda)


Misc:

#NES (Nintendo Entertainment System, NES)

#PlayStation (PS1, PS2, PS3, PS4, PSP, PSVita, PS5)

#SNES (Super Nintendo Entertainment System, SNES)

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