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PLAYTHROUGH POETICS: GAMEPLAY AS RESEARCH METHOD

Aaron Trammell, Ashlee Bird, Ashlyn Sparrow, Ben Scholl, Brandon Blackburn, Christine Tran, Kishonna Gray, Maria Sommers, Milena Droumeva, Robyn Hope



 

Game streamers and live commentators are producing increasingly comprehensive analyses of gameplay, yet scholarship still tends to flatten the experiential media of video games into text for close reading. By shifting focus toward the immersiveness of video games, Playthrough Poetics makes the case for gameplay as a necessary, alternate method. Contributors to this volume engage widely with the activity of play through autoethnographies, meta-analyses of self-broadcasting, new procedural methods like gamespace soundwalking, as well as the affective aspects of games research. In doing so, they model new possibilities for academic players and gamers alike.


Rigorous scholarship meets cultural practice in this innovative, multi-modal edited collection that includes video essays and offers transcripts of the playthroughs themselves. Readers (and viewers) will come away with a toolkit of models, case studies, and conceptual frameworks for analyzing video games through gameplay. This volume is a fresh return to the joy of play: the poetics of games as contemporary forms of storytelling and interactivity.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781943208814

2024

TBD

English

eBook

N/A

2024

TBD

OTHER NAMES

Playthrough Poetics: Gameplay as Research Method

 

TAGS


Publishers: #AmherstCollegePress (Amherst College Press)

Languages: #English

Accessibility: N/A

Year: #Year2024

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Games: N/A


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