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POSTMORTEMS FROM GAME DEVELOPER

Austin Grossman, Jonathan Chey, Marek Spanel, Ondrej Spanel, Stuart Denman, Kevin Barrett, John Harley, Rich Hilmer, Daniel Posner, Gary Snyder, David Wu, Robert Huebner, Matt Pritchard, Erich Schaefer, Brandon Reinhart, Rade Stojsavljevic, Greg Uhler, Brent Smith, Peter Molyneux, Jason Regier, Tom Leonard, Richard Wyckoff, Warren Spector, Stephen White, Chris Corry, Brian Pelletier, Michael Gummelt, James Monroe, Brian Upton, Eric Biessman, Rick Johnson, Matt Firor, Art Min, Toby Ragaini



 

The popular Postmortem column in Game Developer magazine features firsthand accounts of how some of the most important and successful games of recent years have been made. This book offers the opportunity to harvest this expertise with one volume. The editor has organized the articles by theme and added previously unpublished analysis to reveal successful management techniques. Readers learn how superstars of the game industry like Peter Molyneux and Warren Spector have dealt with the development challenges such as managing complexity, software and game design issues, schedule challenges, and changing staff needs.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781578202140

2003

348

English

eBook

N/A

2013

348

OTHER NAMES

  • POSTMORTEMS FROM GAME DEVELOPER: INSIGHTS FROM THE DEVELOPERS OF UNREAL TOURNAMENT, BLACK & WHITE, AGE OF EMPIRES, AND OTHER TOP-SELLING GAMES

 

TAGS


Publishers: #Routledge (Routledge)

Languages: #English

Genres: #GameStudies


Companies:

N/A


Public Figures:

#PeterMolyneux (Peter Molyneux) #WarrenSpector (Warren Spector)


Games:

#AgeofEmpires (Age of Empires) #BlackandWhite (Black & White) #UnrealTournament (Unreal Tournament)


Misc:

N/A

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