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PROGRAMMING IS LEARNED BY PLAYING

Jesús Relinque Pérez 'Pedja', José María Maestre Torreblanca

 

Programming consists of giving orders to a machine so that it executes them automatically. It only requires speaking a language that the machine understands: a programming language. With the appropriate tools, it is enough to write a few dozen words for our wishes to come to life in the circuits of a computer.


Is magic. And it is available to anyone who is willing to invest a few hours of their time in these pages.


The programming language that the user will learn with this book is C, the classic par excellence. If the music of the Beatles or the Rolling Stones were converted into code, it would be in C, no doubt. Unlike other texts, this one has opted for video game programming as the main vehicle for learning. What better way to learn than with examples inspired by classics like Sinking the Fleet, Trivial Pursuit, Monkey Island or Angry Birds?

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Spanish

Paperback


9788428337274

2017

180

OTHER NAMES

  • A programar se aprende jugando

 

TAGS


Publishers: #Paraninfo (Paraninfo)

Languages: #Spanish

Format: #Paperback

Accessibility: N/A

Year: #Year2017

Genres: #Coding #Teaching (Pedagogy)


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

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