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SURVEILLANCE AND CONTROL IN VIDEO GAMES

Marcel Schellong, Martin Hennig



 

Surveillance and control are central themes in the discourse of contemporary digital culture. In this context, video games have a distinct role, as they can, on one hand, in the tradition of narrative history, build upon the representation and negotiation of surveillance and control found in other forms of media. On the other hand, the specific gameplay mechanics of video games offer an expanded perspective on the forms of surveillance and control within digital media and presently serve as a pivotal site for their reflection.


This volume gathers twelve contributions from media and cultural studies, exploring surveillance and control within video games as narrative motifs and gameplay structures, while also contextualizing digital games as components of surveillance and control societies.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

German

Hardcover


9783864881626

2020

296

OTHER NAMES

  • Überwachung und Kontrolle im Computerspiel

 

TAGS


Publishers: #VerlagWernerHülsbusch (Verlag Werner Hülsbusch)

Languages: #German

Format: #Hardcover

Accessibility: N/A

Year: #Year2020

Genres: #GameStudies


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

#VWHGameStudies (VWH Game Studies)

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