top of page
VGL_Banner_wLogo.png

THE ART OF GAME DESIGN: A BOOK OF LENSES

Jesse Schell



 

The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card and athletic games also work in top-quality video games.


Good game design happens when you view your game from as many perspectives as possible, and award-winning author Jesse Schell presents over 100 sets of questions to ask yourself as you build, play and change your game until you finalise your design.


This latest third edition includes examples from new VR and AR platforms as well as from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.


Whatever your role in video game development an understanding of the principles of game design will make you better at what you do. For over 10 years this book has provided inspiration and guidance to budding and experienced game designers - helping to make better games faster.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

First Edition

9780123694966

2008

520

English

Paperback

Second Edition

9781466598645

2014

600

English

Hardcover

Second Edition

9781138413696

2017

555

English

Paperback

Third Edition

9781138632059

2019

610

English

Hardcover

Third Edition

9781138632097

2019

610

Portuguese

Paperback

9788535241983

2020

520

Russian

Paperback

9785961412093

2022

640

OTHER NAMES

  • A Arte De Game Design. O Livro Original

 

TAGS


Authors: #JesseSchell

Publishers: #AlpinaPublisher (Alpina Publisher, Альпина Паблишер) #CRCPress (CRC Press) #Elsevier (Elsevier)

Accessibility: N/A

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

Comments


bottom of page