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THE GAME AUDIO TUTORIAL: A PRACTICAL GUIDE TO SOUND AND MUSIC FOR INTERACTIVE GAMES

Richard Stevens, Dave Raybould



 

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9780240817262

2011

448

English

Hardcover

9781138427457

2017

427

English

eBook

N/A

2013

448


 

TAGS


Publishers: #FocalPress (Focal Press) #Routledge (Routledge)

Languages: #English

Genres: #Music


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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