THE GAME AUDIO TUTORIAL: A PRACTICAL GUIDE TO SOUND AND MUSIC FOR INTERACTIVE GAMES
- Dean Guadagno
- Mar 27, 2022
- 1 min read
Updated: Aug 20, 2023
Richard Stevens, Dave Raybould
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | | 9780240817262 | 2011 | 448 |
English | Hardcover | | 9781138427457 | 2017 | 427 |
English | eBook | | N/A | 2013 | 448 |
TAGS
Authors: #DaveRaybould #RichardStevens
Publishers: #FocalPress (Focal Press) #Routledge (Routledge)
Languages: #English
Format: #eBook #Hardcover #Paperback
Accessibility: #EnhancedTypesetting #ScreenReader #TextToSpeech
Genres: #Music
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