Elina Lappalainen
This book explores the rise of Finland's game industry, uncovering the stories behind its most successful studios. From Rovio and Remedy to Supercell, Housemarque, and Fingersoft, it delves into the creative processes, challenges, and untold backstories behind their bestselling games. Offering a behind-the-scenes look at Finland’s gaming boom, the book reveals the innovation, passion, and perseverance that fueled the success of these renowned game studios. A must-read for anyone interested in the intersection of creativity, business, and gaming culture.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
Finnish | Hardcover | 9789523001169 | 2015 | 314 | |
English* | Hardcover | 9789529367054 | 2016 | 326 |
*Translated as part of an industry non-profit project, only 500 copies of the book were published in this limited edition English format
OTHER NAMES
The Realm of Games : How a Small Nordic Nation Became an Industry Giant
Pelien valtakunta miten suomalaiset peliyhtiöt valloittivat maailman?
TAGS
Authors: #ElinaLappalainen
Publishers: #Neogames (Neogames)
Format: #Hardcover
Accessibility: N/A
Genres: #GeneralHistory #GlobalPerspective
Companies:
#Fingersoft (Fingersoft)
#Housemarque (Housemarque)
#Remedy (Remedy)
#Rovio (Rovio)
#Supercell (Supercell)
Public Figures:
N/A
Games:
#AlanWake (Alan Wake, Alan Wake's American Nightmare)
#AngryBirds (Angry Birds)
#BoomBeach (Boom Beach)
#ClashOfClans (Clash of Clans)
#DeadNation (Dead Nation)
#DeathRally (Death Rally)
#HayDay (Hay Day)
#HillClimbRacing (Hill Climb Racing, Hill Climb Racing 2)
#MaxPayne (Max Payne, Max Payne 2: The Fall of Max Payne)
#Outland (Outland)
#Resogun (Resogun)
#Stardust (Super Stardust, Super Stardust HD)
Misc:
N/A
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