Jenna Ng, Henry Lowood, Matthew Holtmeier, William Brown, Sheldon Brown, Chris Burke, Ali Mazalek, Paul Clifton, Lisbeth Frølunde, Sarah Higley, Larissa Hjorth, Joseph DeLappe, Sandra Danilovic, Beth Aileen Dillon, Jason Edward Lewis, Chris Moore, Graham Barwell, James Barrett, Isabelle Arvers
In this groundbreaking collection, Dr. Jenna Ng brings together academics and award-winning artists and machinima makers to explore the fascinating combination of cinema, animation and games in machinima (the use of computer game engines to produce animated films in cost- and time-efficient ways). Book-ended by a preface by Henry Lowood (curator for history of science and technology collections at Stanford University) and an interview with Isabelle Arvers (machinima artist, trainer, critic, and curator), the collection features wide-ranging discussions addressing machinima not only from diverse theoretical perspectives, but also in its many dimensions as game art, First Nations media art, documentary, and pedagogical tool. Making use of interactive multimedia to enhance the text, each chapter features a QR code which leads to a mobile website cross-referencing with its print text, integrating digital and print content while also taking into account the portability of digital devices in resonance with machinima's mobile digital forms. Exploring the many dimensions of machinima production and reception, Understanding Machinima extends machinima's critical scholarship and debate, underscoring the exciting potential of this emerging media form.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | | 9781441104489 | 2013 | 296 |
English | Hardcover | | 9781441140524 | 2013 | 296 |
English | eBook | | N/A | 2013 | 296 |
TAGS
Authors: #AliMazalek #BethAileenDillon #ChrisBurke #ChrisMoore #GrahamBarwell #HenryLowood #IsabelleArvers #JamesBarrett #JasonEdwardLewis #JennaNg #JosephDeLappe #LarissaHjorth #LisbethFrølunde #MatthewHoltmeier #PaulClifton #SandraDanilovic #SarahHigley #SheldonBrown #WilliamBrown
Publishers: #Bloomsbury (Bloomsbury)
Languages: #English
Format: #eBook #Hardcover #Paperback
Accessibility: N/A
Year: #Year2013
Genres: #ArtsCraftsDIY #Essays
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Public Figures:
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Games:
#AmericasArmy (America's Army)
#CallOfDuty (Call of Duty)
#ChildOfEden (Child of Eden)
#DanceCentral (Dance Central)
#Doom (Doom)
#EverQuest (EverQuest)
#Fallout (Fallout 3)
#GrandTheftAuto (Grand Theft Auto, Grand Theft Auto III)
#GrimFandango (Grim Fandango)
#HalfLife (Half-Life, #CounterStrike [Counter-Strike])
#Halo (Halo: Combat Evolved, Halo: Reach, Halo 3)
#HogansAlley (Hogan's Alley)
#LANoire (L.A. Noire)
#Otsi (Otsi!: Rise of the Kanien’kehá:ka)
#PacMan (Pac-Man, Pac-Manhattan)
#Pokémon (Pokémon: Red, Pokémon: Blue)
#Pong (Pong)
#Quake (Quake, Quake III: Arena)
#RedDead (Red Dead Redemption)
#SecondLife (Second Life)
#Spacewar (Spacewar!)
#Spore (Spore)
#Starcraft (Starcraft)
#TheAdventureOfSkahionati (The Adventure of Skahion:ati: Legend of the Stone Giants)
#TheGunstringer (The Gunstringer)
#TheMovies (The Movies)
#ThePalace (The Palace)
#TheSims (The Sims)
#TotalWar (Rome: Total War)
#Unreal (Unreal Tournament)
#Warcraft (World of Warcraft)
#WiiSports (Wii Sports)
#Yoostar (Yoostar 2: In The Movies)
#Zelda (The Legend of Zelda)
Misc:
#Machinima (Machinima)
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