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UNLIMITED REPLAYS: VIDEO GAMES AND CLASSICAL MUSIC

William Gibbons


 

Classical music is everywhere in video games. Works by composers like Bach and Mozart fill the soundtracks of games ranging from arcade classics, to indie titles, to major franchises like BioShock, Civilization, and Fallout. Children can learn about classical works and their histories from interactive iPad games. World-renowned classical orchestras frequently perform concerts of game music to sold-out audiences. But what do such combinations of art and entertainment reveal about the cultural value we place on these media? Can classical music ever be video game music, and can game music ever be classical? Delving into the shifting and often contradictory cultural definitions that emerge when classical music meets video games, Replay Value offers a new perspective on the possibilities and challenges of trying to distinguish between art and pop culture in contemporary society.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Hardcover


9780190265250

2018

210

English

Paperback


9780190265267

2018

208

English

eBook


N/A

2018

208

 

TAGS


Publishers: #OxfordUniversityPress (Oxford University Press)

Languages: #English

Year: #Year2018

Genres: #Music


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