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URBAN PLANNING, ARCHITECTURE AND VIDEO GAMES: WHAT DOES GAME DESIGN DO?

Maryvonne Prévot, Jennifer Buyck



 

What do video games tell us about cities, their territories and their production? What do games say about the representation and narrative of a locale, its resources, its history and its future? Can we measure the impact of video game culture among professionals in the city's fabric, their imagination, while imagining in return the city's fabric and its challenges as a source of inspiration for professionals? the-s of the video game? To what extent, finally, can we verify the emergence of video games as a possible empowerment tool?

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

French

Paperback

9782343194295

2020

186

OTHER NAMES

  • L'URBANISME, L'ARCHITECTURE ET LE JEU VIDÉO

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