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VALVE CORPORATION: VIDEO GAMES, VISIONS, AND VIRTUOSITY OF A REVOLUTIONARY COMPANY

Alessandro Giovannini, Carlo Alessandro Bonifacio, Carlo Cuomo, Claudio Cugliandro, Elisabetta Modena, Francesco Toniolo, Luca Papale, Manuel Maximilian Riolo, Massimo Spiga, Matteo Genovesi, Matteo Lupetti, Nicola Gelmi, Omar Simonini, Roberto Di Letizia, Stefano Caselli, Stefano Giovannini



 

As the creator of timeless successes such as Half-Life, Portal, and Counter-Strike, along with Steam, the largest and most significant digital distribution platform for PC games, Valve has been one of the most influential players in the gaming industry for over two decades. Through the analysis of the aesthetics and practices related to its creations, this text aims to investigate the reasons behind Valve's success, the impact it has had in shaping the current video game industry, and its potential future trajectories.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

Italian

Paperback


9788833831640

2021

230

OTHER NAMES

  • Valve Corporation. Videogiochi, visioni e virtuosismi di un’azienda rivoluzionaria

 

TAGS


Publishers: #BiblionEdizioni (Biblion Edizioni)

Languages: #Italian

Format: #Paperback

Accessibility: N/A

Year: #Year2021


Companies:

#Valve (Valve)


Public Figures:

N/A


Games:

N/A


Misc:

N/A

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