Nic Kelman
For a medium that commands the world’s largest audience, there has been surprisingly very little written about video games when it comes to its art and design.
Examining the medium’s relationships to traditional art, Video Game Art is a pioneering foray into the world’s most popular form, featuring past, present, and upcoming games, and including many pieces of
never-before-seen artwork. From some of the world’s most famous series like Halo, World of Warcraft, Prince of Persia, and Gran Turismo, to such eclectic cult classics as Katamari Damacy, Psychonauts, The Elder Scrolls, and Black and White, this book is the ultimate reference for artists, designers, fans of
pop culture, and, of course, gamers themselves.
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
English | Paperback | | 9782843237294 | 2006 | 319 |
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Publishers: #Assouline (Assouline Publishing)
Languages: #English
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