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VIDEO GAME DESIGN: PRINCIPLES AND PRACTICES FROM THE GROUND UP

Michael Salmond



 

Video Game Design is a visual introduction to integrating core design essentials, such as critical analysis, mechanics and aesthetics, prototyping, level design, into game design.


Using a raft of examples from a diverse range of leading international creatives and award-winning studios, this is a must-have guide for budding game designers. Industry perspectives from game industry professionals provide fascinating insights into this creative field, and each chapter concludes with a workshop project to help you put what you've learnt into practice to plan and develop your own games.


With over 200 images from some of the best-selling, most creative games of the last 30 years, this is an essential introduction to industry practice, helping readers develop practical skills for video game creation. This book is for those seeking a career making video games as part of a studio, small team or as an independent creator. It will guide you from understanding how games engage, entertain and communicate with their audience and take you on a journey as a designer towards creating your own video game experiences.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

English

Paperback

9781501354823

2019

272

English

eBook

N/A

2016

272


 

TAGS


Publishers: #Bloomsbury (Bloomsbury)

Languages: #English

Accessibility: N/A

Genres: #GameDesign


Companies:

N/A


Public Figures:

N/A


Games:

N/A


Misc: N/A

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