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VIDEO GAMES & INTERACTIVE MEDIA: A NEW GLIMPSE AT NEW DIGITAL ENTERTAINMENT

Stéphane Natkin, André-Marc Delocque-Fourcaud (Foreword), Eric Novak (English Translation)



 

This book explores the development of the video game as a new form of interactive media and a template for future modes of entertainment. While television programs and movies are predominantly passive enterprises, video games engage the audience and provide not only audio-visual stimulation but also an enriching interaction that creates a heightened sense of immersion.


Through a detailed discussion of gameplay and game design principles, Natkin explores the nature of this interaction and its impact on the entertainment industry. He explains the developmental process behind game design and the new concepts of narration and entertainment it has introduced. He then considers the future of gameplay with its potential for developing new means of artistic expression and its liability to be abused as an outlet for propaganda and coercion.

 

PUBLICATION DETAILS

LANGUAGE

BINDING

EDITION

ISBN

YEAR

PAGES

French

Paperback


9782711748440

2004

144

English

Hardcover


9781138427976

2017

150

English

Paperback


9781568812977

2006

125

OTHER NAMES

  • Jeux vidéo et médias du XXIe siècle: Quels modèles pour les nouveaux loisirs numériques ?

 

TAGS


Publishers: #CRCPress (CRC Press) #Vuibert (Vuibert)

Languages: #English #French

Accessibility: N/A

Genres: #GameStudies


Companies:

N/A


Public Figures: N/A


Games: #InMemoriam (In Memoriam [Missing])

#Majestic (Majestic)

#TheMovies (The Movies)

#TheSims (The Sims)


Misc:

N/A

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