Monica Alice Mayer
An increasing number of individuals are immersing themselves in the world of digital gaming, a phenomenon that often appears perplexing to outsiders. What is the allure of these games? How can individuals devote so much time to them? And what are the potential ramifications of such extensive gameplay?
Monica Mayer offers a fresh perspective on this subject by allowing the players themselves to articulate their experiences and insights. This approach infuses the book with a vibrancy and authenticity rarely encountered in academic literature.
Yet, despite its engaging narrative, this remains a scholarly work. It establishes a foundational platform for a psychological and theoretical exploration of the realm of "digital games" that previously had not taken this particular shape. As a result, it furnishes invaluable material for contemplation by researchers, educators, psychologists, policymakers, and parents alike. Ultimately, the book endeavors to address a fundamental query: "Why Live When You Can Play Instead?"
PUBLICATION DETAILS
LANGUAGE | BINDING | EDITION | ISBN | YEAR | PAGES |
German | Hardcover | 9783940317544 | 2009 | 504 |
OTHER NAMES
Warum leben, wenn man stattdessen spielen kann? - Kognition, Motivation und Emotion am Beispiel digitaler Spiele
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Authors: #MonicaAliceMayer
Publishers: #VerlagWernerHülsbusch (Verlag Werner Hülsbusch)
Languages: #German
Format: #Hardcover
Accessibility: N/A
Year: #Year2009
Genres: #GameStudies #Psychology
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#VWHGameStudies (VWH Game Studies)
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